ugmented Reality (AR), the overlay of graphics onto a video stream or other real-time display, has existed for more than 15 years, with customized applications in industrial automation, theme parks, sports television, military displays, and online marketing. Recently, an entirely new mass market has opened up in mobile handsets, due to the availability of video cameras, processors, GPS data, compasses, and accelerometers on smartphone handset platforms. In particular, personal navigation applications for the Apple iPhone and Android platforms have seen strong early adoption, due to the intuitive nature of the real-time display.
According to a new research report by the analyst firm Berg Insight, the number of mobile subscribers downloading navigation routes and turn-by-turn navigation instructions using their mobile handsets increased twofold from H1-2008 to H1-2009 and reached 28 million.
SuperGeo and Institute for Information Industry, Taiwan, are pleased to announce the release of E-narrator. Developed by SuperGIS Mobile Engine, SuperGeo’s mobile SDK, the E-narrator is a personal botanic tour guide assisting tourists in recognizing the fern ecology easily.
Networks In Motion with the largest mobile phone navigation subscriber base in North America, today announced it now supports 10 additional languages and 38 countries, including new countries in European and South American markets.
AT&T and Garmin International Inc. announced the Garmin nüvifone G60 will be available beginning October 4 only for AT&T customers in the U.S. in AT&T stores and online at www.wireless.att.com.
The nüvifone G60 provides one of the easiest-to-use location experiences available because it is the only phone to fully integrate the world’s best selling GPS navigator with voice, data and mobile web.
Your smart phone may soon be able to know not only that you’re at the mall, but whether you’re in the jewelry store or the shoe store.
Duke University computer engineers have made use of standard cell phone features – accelerometers, cameras and microphones – to turn the unique properties of a particular space into a distinct fingerprint. While standard global positioning systems (GPS) are only accurate to 10 meters (32 feet) and do not work indoors, the new application is designed to work indoors and can be as precise as telling if a user is on one side of an interior wall or another.
Shipments of dedicated sport and fitness hardware such as Suunto GPS watches, Garmin cycling computers, and GPS golf rangefinders are suffering from the recession. But smartphone fitness applications such as MotionX-GPS are booming, with 1.2 million downloads in 2009. Continued application market growth will contribute to an annual growth rate of 34% through 2014, according to ABI Research.
The Palace of Venaria near Turin, Italy, and Winchester Castle in the United Kingdom have already benefited from the technology, which combines augmented reality (AR) content with location awareness on mobile devices to give visitors to historic and cultural sites a deeper, richer and more enjoyable experience.
Augmented Reality Game Plus Facebook Equals Gaming For The Future? Social networking and augmented reality are the tech buzzwords du jour–but what happens when you mix the two up? You get the casual game Cannonballz from Zugara. And it’s a little taste of how gaming might go in the future.
We’re really just at the beginning of the era of “mobile search.” Even what we think of as “search” will be dramatically altered by innovations in mobile. In this first phase the transfer of what might be called the “query box” (and related links) into mobile is complete. In time, however, we many even come to see that image — the white box with the search button to the right — as a kind of metaphor for something more intangible (i.e., directed intent) that can be fulfilled in a variety of ways.